Our games target the growing audience that has been waiting for more demanding, less "commercial" products.

Without getting too didactic, our games incorporate ethical values, enquire about meaning and manners, call a spade a spade, and offer possible orientations.
Our stories encourage respect, empathy, and social skills yet are nevertheless great fun. They look beneath the surface and pose questions. They're intended to be entertaining "literacy tools" for people in an international world, where the most diverse cultures interact to construct a shared future.

Our games also add real value: our characters and their stories create grand, successful brand names that begin a life of their own, which will fire your imagination …



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